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Frequently Asked Questions

F.A.Q.

  • What is the average price for a project?
    Prices vary with the size and scope of the project. Lower cost gaming projects start around $50,000 and higher end projects usually are in the six figure range.
  • What is the average timeline for a project?
    Between 6 to 10 weeks is average but some larger more complex projects take much longer.
  • Have you worked with Fortune 500 companies?
    Yes we have worked with nearly 40 fortune 500 companies you can find more information on our clients page
  • Where are good case studies?
    We have several of our most recent cases on the case studies page.
  • Are there sample spaces we can visit?
    If you reach out to us we can point you to specific videos & applications that you can download or games you can find online on various platforms. We have hundreds of examples and would be happy to show you what we have built.
  • What is needed from us as a client?
    Check the "Our Services" page to understand how the clients work with us to achieve their goals.
  • What platform is right for us?
    Polycount works with over a dozen of the most important platforms, and we feel confident in our ability to recommend the appropriate one for your project.
  • What hardware is required or recommended?
    Polycount builds to the use-case and experiences can be accessed with a headset, a newer smartphone, tablet, or a PC with good graphic capabilities and memory.
  • Does Polycount offer post-production technical support?
    Yes, Polycount does offer post-production support to maintain the integrity of your virtual environment, and offers ongoing consulting and moderation services.
  • Can a client request change to the virtual environment?
    Polycount will work with the client to make changes for a fee based on the scope.
  • What is an avatar?
    An avatar is a computer-generated representation of a person in a 3D environment used in games, meetings, entertainment, or other venues.
  • Does Polycount design avatars?
    Polycount designs both avatars and their outfits, and accessories.
  • What are intelligent agents?
    Intelligent agents, unlike avatars, are computer-generated smart objects in a 3D environment whose capabilities are enhanced by the application of artificial intelligence, enabling them to make decisions, provide services and improve performance.
  • How are avatars and intelligent agents going to interact in the Metaverse?
    The future Metaverse will be comprised of humans represented as avatars as well as many intelligent agents with varying degrees of autonomy and capability. Humans will interact with intelligent agents in ways that will be determined by the capabilities of the agent.
  • Does Polycount offer training to client employees?
    Polycount offers fee-based training based on the number of employees.
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